We speak of social media, but rarely of social machines. On the Network, the machine is virtualized and hidden in the cloud. For a machine to operate at full efficiency, each of its cogs must do its part reliably and be able to repeat its performance exactly each time it is called upon. Generally some form of operant conditioning (game mechanics) will need to be employed as a form of crowd control. Through a combination of choice architecture and tightly-defined metadata (link, click, like, share, retweet, comment, rate, follow, check-in), the behavior of individuals interacting within networked media channels can be scrapped for input into the machine.
echovar über crowds, social machines und social media.