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die romantische komödie

micromedia experiences

At the moment I see six concepts that are fundamental for designing micromedia experiences:
Periphery/casuality: Microlearning applications have to feel peripherous and casual, for being usable in a state of (more or less) “Discontinuous Partial Attention”. Being a …
Flow: A main challenge is to design microcontent structures in a way that these are not experienced as de-contectualized fragments, but as small particles that …
Point of Presence: In the microcontent-based Web, stable roles and pre-defined identities become much more unimportant than in …
Gesture-driven: Micromedia experiences may be conceptualized as a flow of micro-impulses and responding micro-activities. Some activity has …
Openness: A ‘feeling of openness’ is crucial for a micromedia experience that has “to put the user in the center”. Still this …
Simplicity: Microlearning must be experienced as a simple activity on each device. Of course, …

nochmal mediatope

☍ 25.08.2007 /via @lotman # micromedia mediatope microlearning
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ich verwende das kommentarsystem disqus, mit dem man mit verschiedenen accounts oder als gast (option 'I'd rather post as a guest') kommentieren kann. es wird erst nach dem klick eingebettet, bei bedenken bitte erst nach zurkenntnisnahme der (datenschutzinfos) kommentieren.